I've noticed recently an unfortunate visual issue with my DK2.
While playing elite dangerous (though not limited to that application) I am experiencing an image jump or jitter up and down, after 5 or so minuets of gameplay. This isn't caused by excessive movement while head tracking (though once it begins it persists during all gameplay) and even when I can assure myself I'm playing at 75hz and while keeping my head stationary (such as in deep space, staring directly forward) the image pops and bounces.
I have found a manageable level of playability in terms of Judder as I understand E:D doesn't have proper optimization for CPU usage yet.
There has been no distinct scenario that I have noticed in which it begins, and once it starts it remains.
The only solution I have yet discovered is to stop the program and restart.
How I run any demo:
DK2 in Extended mode
DK2 Set as primary monitor @ 75hz
All cores unparked
All in game graphics setting set to low/off
AA set to SSAA
Maximum Oculus Image Quality
Set via Graphics Control Panel - Primary display disabled - Vsync Always On (Issue persists regardless of setting) - Tripple Buffering (Issue persists regardless of setting)
My setup:
i7 3770 @ 3.4 ghz
R9 290x @ Catalyst 14.9
16 GB DDR3
2 TB Seagate SSHD
Windows 8.1
Any help would be much appreciated
Submitted October 26, 2014 at 11:44AM by Drumheld http://ift.tt/1yCMpyF
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