Thursday, October 30, 2014

Where do the Oculus Connect's Demographics come from?


I was looking at pictures of the crowds at Oculus Connect, and trying to figure why it's almost entirely Caucasian males.


Take this as a representative sample of the pictures I've seen:


https://s3.amazonaws.com/static.oculus.com/connect/welcome-reception.jpg


I count:


1 Asian male,


1 Black male,


2 Caucasian females,


16 Caucasian males


The spread is similar for other pictures I've seen of the event.




I don't think the American population is 90% Caucasian. Is the American population of CS/entertainment professionals 90% Caucasian? Was the conference attended mostly by Californians, and ~90% of Californian CS/entertainment professionals are Caucasian?


VR is a more-or-less new field. The attendees didn't disclose their ethnicity to apply to the conference. The attendees independently self-selected by applying to the conference. So I would think there would be roughly the same proportion of Caucasians at the conference as in the population of CS/entertainment professionals.


I went to school for CS, so I'm familiar with gender imbalances in the field. But is it a 90/10 split? I didn't think it was that severe, particularly in California.


VR is pretty new. It has comparatively low barriers to entry (PC + maybe a DK?). Why is its community skewed toward Caucasian men? Is there some sort of cultural identity among them that encourages them to be early adopters of electronic peripherals?




Paper/study/textbook/article suggestions for familiarising myself with the topic would be much appreciated.







Submitted October 30, 2014 at 11:54AM by OneDegree http://www.reddit.com/r/oculus/comments/2kt36a/where_do_the_oculus_connects_demographics_come/

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