First, let me say the DK2 is amazing. I already posted my first impressions about a month ago when a friend let me try it. I just got my DK2 in yesterday, though, so I've spent all day getting everything working on my rig.
I have an AMD R9 290, so if you have that card, some of these fixes might work for you.
First, I can't get anything to work in Direct to HMD mode. Absolutely nothing. So I run everything in extended.
Next, many demos were not getting low persistence and clocking in at 60 FPS. My solution to that was to make the Rift my primary monitor. I also moved it to the left side, but I don't know if that changes anything.
After this problem was solved, I was receiving judder with a LOT of demos. For almost all of them, I was able to use Bilago's VR Game Manager to force graphics to OpenGL. This fixed my judder issues in most instances, but not all (still getting judder in VanguardV, for instance).
There are still some demos I can't get to run properly at all. My advice there is to check and see if there are any updates from the dev. In a few instances, that got it working (like the IPD issue in JanusVR). Also don't forget you can use Shift+Win+LeftArrow to move a window into the Rift.
Ideally Direct to HMD would work for all of these demos, but since apparently it doesn't work with AMD, if you have an AMD card, you'll most likely have to use all of these workarounds to get it working right. To summarize...
- Extended mode
- Rift as Primary
- Force OpenGL to solve judder
- Check for updates to demos
- Shift+Win+LeftArrow if it's opening on the wrong monitor
If anyone has any solutions to VanguardV judder or a way to get Direct to HMD to work on ANY of these, let me know! About nine hours of trying out all the demos I already had downloaded...time for sleep!
Submitted August 28, 2014 at 01:05AM by Cunningcory http://ift.tt/1lgZBqI
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