Tuesday, September 30, 2014

When will supraball get oculus rift support?


The game is powered by Unreal Engine 3 so it could easily have Oculus Rift support implemented into the game. I mean if I wanted to I could easily use VorpX to get this to work with my rift but that's no fun because its not native headtracking. Are there any plans for a rift implementation?







Submitted September 30, 2014 at 06:47AM by JohnnyArcheaon95 http://ift.tt/1rCaHrj

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