Please let me know if this is the wrong forum for this.. but here goes. I'm just getting into developing for Gear with unity. I built a simple scene using the OVR tools. I compile my scene and it seems to push to my Note 4 correctly, the note says "plug into Gear VR" which I do, I get the Unity logo for like a split second and then it clicks over to the oculus home enviornment. Is there a way to bypass or stop the automatic loading into the oculus home store/library? Or is there a better way I should be doing this.
thanks!
Submitted March 31, 2015 at 02:21PM by bongozim http://ift.tt/1OWmv2d
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